Relationship between Students' Overall Satisfaction from 3D Virtual Learning Spaces and their Individual Design Components
3D virtual worlds, such as Second Life, are increasingly being
used for delivering e-learning for different genres of students. As
part of an ongoing research to evaluate different digital design
aspects of using these emergent virtual learning environments,
the aim of this paper is to investigate whether the overall
satisfaction of students from their 3D learning spaces is
dependent on their satisfaction and contentment from specific
individual architectural elements used to design these
educational spaces and buildings. This is depicted through
investigating the correlation between students' satisfaction from
individual space design elements and overall satisfaction from
diverse e-learning venues within Second Life. Furthermore this
study contrasts the difference in response rates between different
student categories to the perception of suitability of educational
space design for conducting e-learning sessions.
Keywords: 3D virtual worlds, virtual learning environments, elearning
spaces in Second Life, 3D architectural design for
educational facilities
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